Brood War brings several changes to the game, altering some gameplay aspects of the game, the most important change being the addition of new units. Besides the new units, some units already featured in StarCraft can now be upgraded in certain areas. This mission can serve as a small break from the difficulty of the Brood War Zerg Campaign. Although your task is to destroy the Protoss under the pressure of a timer, there are only small obstacles on your way to doing so. Let's Play StarCraft Brood War Zerg Mission 10. Gonzalez Reeves. Starcraft: Brood War - Episode VI: Zerg - Mission 8: To Slay the Beast.
General Overview[edit]
The '+1 Corsair/Speedzealot' Build Order or Neo Bisu Build refers to a strategy which aims to soft counter 3 Base Spire into 5 Hatch Hydra openings and apply pressure to related 5 Hatchery Hydralisk openings. It enables a Protoss to regain map control in between the early- and the mid-game with the help of Speed-upgraded Zealots and Corsairs with +1 Weapon Upgrades. In modern Protoss vs. Zerg, this strategy has proven relatively effective.
History[edit]
The '+1 Corsair/Speedzealot' was popularized by Bisu between 2010 and 2011. After his win against sAviOr in the 2006 GOMTV MSL Season 1, the original Bisu Build was countered by 3 Base Spire into 5 Hatch Hydra openings. Due to better wall-ins by Zerg players, most of the timings of the original Build were rendered relatively ineffective, thus enabling the Zerg to gain an advantage in the mid-game, hurting Protoss players' ability to keep up with their Zerg counterparts in the Korean professional scene. Different strategies were tested to overcome these popular new builds. This Build Order by Bisu was proven to be one of the more successful responses.
Build order[edit]
This build is an extension of a Fast Expansion. A Forge FE opening is listed below, but keep in mind that adjustments may be necessary depending on scouting information. Additional information and further optimization of the Forge FE opening can be found in the Forge Fast Expansion article.
Forge FE (vs. Overpool) |
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+1 Corsair/Speedzealot |
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Extension[edit]
When the Templar Archives finishes, begin researching Psionic Storm and then upgrade +2 Ground Weapons. Build up to 4 High Templar. Add 4 more Gateways for a total of 6 while pressuring.
Begin a Robotics Facility and the Singularity Charge upgrade at the same time, at around 9:00. Take a third base as you begin Dragoon production. Attack with Observer support when +2 Ground Weapons completes.
Execution[edit]
- This Section describes the underlying goal of the Build Order. Adaptations might be necessary and the overall idea might not work out perfectly if performed poorly
The first Corsair is used to obtain information and primarily serves as scout. Usually, a single Overlord can be killed before Zerg is able to build Scourge. The initial Corsair needs to be kept alive, as it is crucial for scouting possible All-Ins or related aggressive counters. Furthermore, the Corsairs will later be used to fight larger numbers of Mutalisks and Scourges. The ultimate goal is to at least gain six Corsairs with the +1 Air Weapon Upgrade. Six Corsairs with the upgrade or seven without can kill a Scourge before it reaches the Corsairs. In the mid-game the Corsairs are used to kill stray Overlords or take out relatively unprotected clumps of Overlords. The harassment can be continued while reaching a greater number of Corsairs, as long as needless losses are avoided.
While the Corsairs roam the map, Zealot production should be constant. By the time +1 Ground Weapons is finished, six Zealots and five Corsairs should have been trained. Protoss will try to use these Zealots to regain control of the map. The timing offered by the Neo Bisu Build enables Protoss to attack poorly walled-off Zerg Expansions. However, in modern Protoss vs. Zerg, most Zerg will be able to defend rather easily. If the Zerg is adequately prepared for the timing and no economic damage can be done, it is better to retreat and retain Zealot count than to force an engagement. Instead, the growing amount of Speed Zealots should be used in a way that Zerg is not able to combine Hydralisks in the open map. Usually, Zerg will have a hard time uniting the Hydralisk groups spread on two bases. Smaller numbers should be attacked, larger clumps not.
The constant Zealot and Corsair pressure aims to put stress on the Zerg's economy as they are forced to produce units and/or static defense instead of Drones. While applying pressure, the Protoss builds up a large army, takes a third base, and attempts a strong timing attack at +2 Ground Weapons with ranged Dragoons and Observers.
For harassment, Shuttles with High Templar, Dark Templar, or Zealots can be used in combination with Corsairs. Corsairs can be used to clear Scourge and Overlords ahead of the Shuttle.
Starcraft Brood War Zerg 10
Notable Games[edit]
[1] An example replay of this build from the finals of the PLU2014 Starcraft Sino-Korean Carnival (Bisu vs Zero)
References[edit]
- ArvickHero's Guide
- Analysis on PLU
- Translation of PLU Analysis
- PvZ FFE into +1/+1 Opening Guide by Khrane
Start bluestacks windows 8 1. StarCraft: Brood War is an add-on for StarCraft (requiring the full version of StarCraft) and a direct continuation of its story.
With the demise of the Overmind on the Protoss home world at the end of the original game, the Zerg are left leaderless. In an attempt to regain control, a number of cerebrates merge to form a new Overmind. Kerrigan, a human/Zerg hybrid however wants to take control of the Zerg herself. The Protoss are evacuating what is left of their people from their ruined home world. Meanwhile the United Earth Directorate (UED) have learned of the recent developments in the sector. Adobe premiere pro description. Fearing for the safety of Earth they sent an expeditionary fleet there to secure it.
Brood War brings several changes to the game, altering some gameplay aspects of the game, the most important change being the addition of new units.
The Terrans receive the Valkyrie, a craft with air-to-air fighting capabilities. They also obtain the Medic, which can heal all non-mechanic units and, through upgrades, can use the Restore (remove all ailments on a unit) and Optical Flare (reduce the sight range of an enemy unit to 1) powers.
The Zergs receive the Lurker, obtained after mutating an Hydralisk, which can, and actually must, burrow to attack. They also gain the Devourer, after mutation of a Mutalisk, an air-to-air unit, whose acid shots have notably the specificity of temporarily lowering the enemy defense, allowing other units to do increased damage. Adobe acrobat apk old version.
The Protoss receive the Corsair, an air-to-air unit, which has access to the Disruption Web power (which, once cast, prevents targeted enemy units from firing outside of the web). The Dark Templars, already seen in the original StarCraft are now a producable unit. Their main strength lies in their permanent cloaking, allowing them to deliver their strong close combat attacks unharmed. Additionally, in the same manner as two Templars can be merged as an Archon in StarCraft, two Dark Templars can now be merged to obtain a Dark Archon. A Dark Archon has access to several powerful powers: Mind Control (giving permanent control of the targeted unit), Maelstrom (temporarily rendering all non-mechanical units within the target area unable to do anything) and Feedback (removes from a target unit the amount of energy it has available for special powers and inflicts it this amount as physical damage).
Besides the new units, some units already featured in StarCraft can now be upgraded in certain areas. For instance, the Terran Goliath can have the range of its ground-to-air missiles be tremendously increased. Similarly, the Zerg Ultralisk can now receive speed and armor upgrades.
Other changes include a better AI and some alterations of the cost of certain units.
Three new campaigns are available. In order, a Protoss campaign featuring 8 missions, a Terran campaign also featuring 8 missions and a Zerg campaign comprising 10 missions (plus a bonus mission if some requirements are met in mission 9).
Brood War Zerg 1000
Sc1 Brood War Zerg Mission 10
The add-on also comes with about 100 multiplayer maps.